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ENE 62000: Design Cognition and Learning

This guide includes helpful information and resources for students taking ENE 620.

Course Readings Guide

The titles in the middle column are hot links and will:

  • take you directly to the article, book, or chapter
  • take you to an abstract of the article with a link to "DOWNLOAD PDF" or "GET PDF"
  • take you to "Get it at Purdue" site where you log in with your Purdue ID and password.

Because of Purdue University Libraries' subscriptions you may read, print and download for future use all of these articles for your personal research. Do not give them to others.

When accessing from on and off campus you will be asked for your user ID and password; this is your Purdue University user ID, the one you use to access Purdue e-mail.

You should be able to access these links. If not, please send me email including the title to


No textbook required.


Personal accounts – pulling from experiences to highlight key ideas and shifts [Could pick one]

Pick one: Efforts to understand “design thinking” by pulling from breadth of literature


Seeing design as a discipline with its own ways


Title: Design cognition, situated knowing, professional ways of being


Resources (theories of cognition and becoming)

Read one– nature of design as a “situation”:

Read one– situational variations shape problem solving approach:

Title: Design as X World Café


Different perspectives on “process”: Read two

Skim (bring a representation that surprised you or resonated with you):


Pick one (overview)

Pick one (empirical study)

Pick one of the “perspectives” in Sharp & Macklin, Section II, Chapters 4-14:

Pick one - worked examples (translations):

Read one set (Dorst or Kolko) – each includes a framework and an translation to practice:

Resource (methods):


Read one (one study focuses at the individual level, the other at the team level)


  • Jonassen, D. H. (2012). “Designing for decision making.” Educational Technology Research and Development, 60 (2), 341–359.
  • Horst, W.J. & Rittel, J. (1987). “The Reasoning of Designers.” Presented at the International Congress on Planning and Design Theory, Boston, August.

Read one:

Resource (synthesis of decision-making tools in engineering design)

Locke, K., Golden-Biddle, K., and Feldman, M.S. (2008). “Making Doubt Generative: Rethinking the Role of Doubt in the Research Process.”Organization Science, 19(6), pp. 907-918.

Pick 2


  • [Framework and example] Bucciarelli, L. L. (1996). Designing engineers. Cambridge: MIT Press. Chapter 1-2 (framework and overview of study design) and Chapter 6 (case study).

Read one – perspectives on the experience of design as a social process in professional settings:

Read one – perspectives on co-design as a process, social aspects of analogical reasoning:

Read (visual cognition -> sketching):

  • Tversky, B. and Suwa, M. (2009). “Thinking with Sketches”. In A. Markman and K. Wood (eds), Tools for Innovation (Chapter 4, pp. 75-84). London: Oxford Scholarship Online.
  • Goldschmidt, G. (1991). “The Dialectics of Sketching.” Creativity Research Journal, 4(2), pp 123-143.

Read one (objects as “cognitive artifacts” -> interaction, discourse, boundary objects):


Read (framework):

Read one (unpacking the structure and nature of reflective practice):

Read one (supporting reflective practice):


Read one – design professionals and experts:

Read (what students should know or be able to do):

Pick one (understanding learners):

Pick one (teaching approaches and teacher reflections):

Pick one to see other approaches to the same dataset (DTRS10) and gain insights into understanding students, teaching approaches, and kinds of design knowledge: